right now it kinda reminds me of someone who just woke up and wiped their mouth, and the drool is like, stringy between the hand and face, and he’s all grossed out about it =D
(this isnt critisism, its just what it reminds me of xD)
Ah lol okay
I’ll make the contrast higher still then
Higher contrast, I’m convinced it’s better
I made a minor edit to Timmehboy’s statue. It now has ice hanging through its fingers and it doesn’t look like it’s drooling.
A really quick edit. And thanks Octohunter
But the ice has to be one block, because it obstructs the player’s passage to the statue’s hands.
Oh… Forgot about that.
Anyway, any upgrades that need doing?
Well, there it is animated. The walking isn’t perfect, but I’m pretty satisfied.
I don’t think that the side-to-side dashing is really important; with this animation you have a second or two to prepare before it dashes, and then you have to time a jump. If it MUST be done, then you could probably use the final frame of the charging animation to hop back and forth a little prior to charging.
very nice, doesnt even remind me of the drool thing anymore =D
The only problem I can see is the red thing looks kinda flat. You could try shading the underside of it.
isn’t it more reddish in game?
More frames for the moving animation, it’s quite blocky
Could somebody give me refs or links to some Phendrana stuff? If so that’d be really cool
ending song WIP:
http://www.mediafire.com/?sharekey=5d53e74…2db6fb9a8902bda
click on mpend.midi to download the file.
i dunno do you guys like it so far?
i plan on adding more channels/instruments soon.
It’s okay, I just think you should put in other instruments and maybe change the main sample.
… yes, I meant he should just go on in doing so ^^’
ok, so other then the slight reworking of making the phazon less intense and giving another shade to the platform, what else needs to be doen on those 2?
i think the platform might be good either now or once the darkening happens
the phazon feel incomplete in so many ways
whta other tiles do i need, i just cant think of them right now xD
That’s what she said!
…Sorry guys, boredom tends to takes control of me
alt + f4 on life
Eww, pillow.
@Candy Man: The phendrana platform looks a little pillowy. Try experimenting with dithering, and make the shading look like it’s coming from the side and not the front. And also be aware that the platforms are round, while you’re shading them as if they were flat.
it lumpy and some parts stick out, so its going to be a bit pillowed looking
as for the flatness, im working on that
It might help if you pointed which part is. If it’s the shading that’s applied on the borders of the beige part, yes it is slightly pillowed, especially near the center. If it’s the center (the part farthest away from us), I’ll tamper with it.
However if you’re talking about the right column, that’s perfectly normal-it’s the older version as I pointed out.
Thanks for making me notice