Ok… I dare you to rig an XBox 360 controller to a pc, and play someone in Counter-Strike. Or better yet, the PC version of Halo. Yes, I know, if you are better at tactics and other such things, you can still win, but the level of control a mouse gives you will give the mouse player a large advantage over the controller player.
…
I am bored and willing to prove this, if you have the ability to try it. I will give you this, though: Controlling the vehicles is usually easier on the console version.
True.
Have you tried driving the Hummer on America’s Army? Near impossible.
So I researched it for rofls, and guess what date Half-Life came out on a console on? November 15, 2001. Guess what day Halo 1 came out on? November 15, 2001. So yeah, Halo 1 didn’t pioneer console controls. >_>
This is of course, discounting any previous PS2 FPSes, and if you don’t count the N64 because it’s technically only one analog stick, and the other part was regular buttons.
… I really don’t know why I try to convinse any of you ignorant people…
'Cause you’re a fanboy.
Convince me.
By the way, while we’re on the subject, I hate sniping on Call of Duty on the XBox. You have to hold the button down while aiming, and I think it was on the same side of the controller… along with the shoot button? Agh, horrible sniping…
Yeah, you have to press down the aiming button to snipe. Which fucks up your aiming. And then you have to use the same hand to shoot. And you’re like wtf. Halo does the same thing, except I don’t think you can to hold it down…
Magmoor, face it - Halo is a very average game.
It has no innovation, from the controls, to the settings and characters.
It is above average, and it is easy, and it is popular. There is nothing to convince, and don’t try it with me, because I’m a PC gamer, meaning I have Good FPS’ to play, not average ones.
Yeah, it’s silly to hold down the button, it doesn’t make any sense…
Though awkward controls aren’t always a bad thing, Bioshock’s gunplay feels really imprecise, but I find that fits in with the whole idea of not being a trained gunman. Plasmids feel right, though. Especially telekinesis. (Yay for pulling the mask off someone’s face, beating them to death with it, and then throwing their dead body at a big daddy
) (Also, I killed one of the ‘boss’-esque characters by throwing a burning big daddy into them.
Totally. Fucking. Awesome.)
qft.
…
and minimized for the sake of limiting massive quotes.
If halo was an average game, then how come so many people like it?
As previously stated, it’s easy. And its multiplayer is decent. And it’s really one of the first console FPS that had good multiplayer.
And besides, if you can use that argument for Halo, then I can use it for Runescape.
…
and that can’t seriously be the only thing you can say at this point <_<
You know what?
You’re right.
The best games are the ones everybody likes.
GO MOVIE TIE-INS, FUCK OKAMI, PSYCHONAUTS, ETC!
Now, if you’ll excuse me, I’m going to play Cars: The game , and pointedly ignore other games, because they’re not high in the charts so they probably suck hard.
Oh, and I’m a ‘gamer’, yet I couldn’t tell a CPU from a GPU, and haven’t a clue what makes RAM so important.
Also, when you view youtube vids, you’re not downloading them, and if you google ‘google’, you crash the internet.
EDIT: Aww, cloud beat me :<
It’s cool, I liked yours better <3
The reason people like Halo is cause it introduced console FPSes to online play, and had neat graphics, a nifty story (copy/pasted from every other game ever, but eh), was marketed to fuck by Microsoft, and was generally a good game. It’s what games do nowadays, for the most part. They take a formula, they make a good game that fits the formula. Halo is the most generic of possible FPSes, and it’s fairly well done, so, according to the tried and true dealie, people picked it up and liked it.
Aren’t all stories copy/pasted these days?
Halo did the whole FPS thing really well. That’s what makes it good, is that it was fun. I’m sick of all this crap that it’s not a good game. It’s been considered as the Star Wars of the 21st century. Anyone who denies that its one of the best FPS’s really doesn’t know what thery’re talking about.
You know, if innovation is so important, then what did counterstrike do?
And as for SSBB, the whole map editing thing was released to the public way after the forge, so that’s not all that innovative. And besides, you can’t actually battle in it, like in the forge.
Um…yeah…but you can’t create a level in forge either…you can only add vehicles and crates and weapons and such.
And It’s not much fun if a person can spawn a Grav hammer while your fighting and pwn you with it. >_>
Not brawls. It’s a rather unique story, I think.
Edit: and don’t attempt to argue magmoormaster, your an idiot, and I don’t listen to the opinions of idiots.
WHat makes me an idiot?
You’ve obviously never forged on foundry.
…sigh
No. Not games as good as you’re making Halo out to be. If Halo’s THAT great of a game, then this is no excuse.
Even if it’s a familiar story, if it’s such a great game, they should be able to change it up a bit. Admittedly, Halo 2 had a better story than 1, because it changed it up some. Again, can’t say for 3.
First, anyone who compares Halo to Star Wars doesn’t know what they’re talking about. I mean, especially since it was great for it’s innovation and story, and what they did with the technology at the time, the very things you you are admitting Halo doesn’t have. For the time, the graphics weren’t THAT dazzling, you just said aren’t all stories copied and pasted now, and the next piece of your post argues against the innovation part.
Halo did the whole FPS thing very generically as one of the first FPS on a console with good multiplayer. Halo 2 had a very good online system that I was addicted to for about a week. But that’s pretty much the only great thing about the game: Multiplayer.
Oh, the same thing Halo did, only earlier, better, harder, and without vehicles. With much better team-vs-team, and it has goals that make it more fun (defusing, hostages).
…? What? It was, like, half a year, wasn’t it? If that? This part doesn’t matter so much, since Halo 3 wasn’t the first game to have a map editor thing, just one of the few -console- FPS to do so. I’m just… wondering what the time frame was, there.
I wouldn’t call you an idiot, per se, but it would definitely help you to actually argue against the points we’ve made instead of throwing up more crap that cancels out your own arguments. Halo is fun, yes, but being stubborn and not even looking at what we’ve said just makes you look like a blind fanboy…
Sure have. Thought it was rather stupid.
Thought the same thing about the game.
Yeah. Look at Prime. They were in developement at the same time. And the Cube was supposedly the least powerful system.
Mabey being an idiot has something to do with that. >_>
I listen I just don’t agree with it.