WOTW Sprites and Artwork

whos rundus? :confused:

some guy from mp3 i think…

i saw the trailer i think he is a new bounty hunter right? :confused:

This is a work in progress I started it in school and I will finish it at home.

new samus sprite mp3

I will make this one look good later sometime.

samus spirtes

this is an updated one

it looks bad, your using very plain shapes, and lines. the helmet looks like an older football helmet almost, you need to get a general shape down, and make each part by itself untill you can look at that and say “wow, that looks cool!”. does that samus head, shoulderpad, and etc. make you say that? spend some time on each piece, compare, and notice where you lack what makes something look 3d (you are supposed to capture 3d into a 2d picture). you can do much better.

Try going to school 8:00 to 3:05 and then work until 10:00 pm. I may get some work on it during Spring Break but now I can’t. I also knew it look bad but I started it at school in computer class and the school doesn’t have any advance paint program beside paint.

paint is a fine program for spriting. also, you might be better off thinking of ideas in that class and writing them down, rather than attempting them in there, the person behind you is laughing, and you could have been playing online games…

The ones behind me don’t care they play game that are online and they have music and everthing else, I will only work on sprite at home for now on.

Here’s a save station I made,
save station with samus

Here’s is an update on samus and rundus,
samus and rundus update

Well i took alook at my sprites so I thought they suck, anyway I did found some ways to make them better and here they are:

Samus and Rundus updated

my custom galatic fed troop

The color and shading absolutely rock in most places and are okay in other spots.

However, proportion-wise they don’t seem as great. I think Samus and the GF Trooper need to be less wide in their upper bodies, and possibly a little taller overall. They look good when zoomed in, but zoomed out something just seems a little off… I suggest using an already-existing Samus (like the Super Metroid one) as a reference or model.

Otherwise, they’re really cool. Especially Rundus.

Rundus’s blackish head outline is way too contrasted with the light color. And the GF Trooper looks too much like Samus. Samus’s arms should angle outwards a bit more.

Very nice shading/coloring on Samus, however.

I move samus arm out a little bit not much and I shaded rundus visor and head with darker colors.

samus and rundus updated 2

VERY nice.

I think Samus’s shoulder pads seem a bit detached. Maybe make them smaller or closer in to the body.

The shoulder pad look like their where about to fall off and I move them closer to the body without srinking them.

samus and rundus updated 3

She looks great now! The legs seem like they might be a little off, but I’m not sure how to fix that–but her upper body is extremely good.

Rundus’s arms seem too short, but that might be how they look. I’m not familiar with him.

Me too Rundus is alittle odd but ones when the game comes out I will see how long his arm are the pic of him know are not that good on how to determined arm lenght.

I think you are right about the legs I try fooling around with them and nothing work not yet.

Her legs are too short and pointed out at wierd angles, the green you use for the arm cannon is very light, and there is WAY too much saturation over all…

:slight_smile:

this is in case you want to know how to reduce saturation…