This is an engine test for my Starfox 64 type game. I was originally going to base it off of the first Starfox, but after getting Starfox 64, I changed my mind.
Screenshot (version 1.1, with a few changes…):
It’s in rails mode, so you can’t really turn around. I’ll work on all-range mode after I’m done with rails…
Features in latest version:
Moving
simple shooting
somersault
barrel roll
better model
Yeah, but you know how you somersault? You can’t see yourself at around the end of the loop. In the actual StarFox games, you don’t really have much flying freedom. You go up to the top of the screen and letting go of the control stick will bring you down. I.E. I press up. My Arwing goes up. I release up. My arwing goes back to normal.
I don’t remember that… referring to coming back down. When you go up, you stay there until you (1) press something to come down, (2) get hit, or (3) you lost a wing or two…
About the somersault problem with the camera, I will fix it by the next version…
keep at it, even though it might become discouraging, or something might seem funner. add the other functions like shooting and the such and then i’ll like it! otherwise, its turning out great!
the flip (forgot real name) camera is extremely bad, the boost should be more boosty, you might think about making inverse controls of what you have, and mouse controls would be interesting. also, barrell roll migh be advised as a double tap of side keys.
I remember this too, also holding forward against the ground (not an obstable) would level you out so you dont collide with the ground.
No idea what Smartdude and Pomegrenate are talking about. You can shoot by pressing X, you can barrel roll by tapping A or S twice and the Loop Camera glitch has been mentioned and responded.
Did you guys download the right file? Download v1.2b.