So I’ve been working on a Planet Zebeth Emulator, based off of Kabutroid’s comics, And everything has been going great, until I tried something new, I tried to make it stick less adn such, well bright side is, you don’t stick when jumping anymore, but now whenevr you walk off of a small platform to drop you stick, and when you jump into the wall when going right you keep going up and up and up, but not left, the left and right keys are made the same, with variations as to sprites, and movement, so that left goes left and right to right. I’m beyond confusion as to why this is happening, I’ve searched through my commands and everything is going as it should, so I’ll post my source and maybe someone with good experience can solve this mystery.
One of my previous versions, posted on SCU’s forums had no issues except for some sticking when jumping, so if it helps, use the ne I posted there ad compare the two and aybe you can figure it out.
I posted the source for help, not to be used for free use. And I deleted all the rooms in that source hat I had made and created that one with only what was needed to see the glitches.
it needs some serious work, besides the obvious fixing of the sticking to walls, you really need to fix the holding many keys at once thing (try getting right of the platform and holding down all the movement keys)
Ok, anyone, I’m trying to find out why the hell it is doing this, I really don’t want to start over, it would not be fun, so please help a guy out here, I’d prefer it if I could keep to the commands instead of scripts and such, it would save me time and effort. So please help.