hi there im kinda half good with game maker but not as good i as want to be i really wanta make some games but i am limted with skill i need help with the following three things
#1 how to make a camera view follow more then one object examles : link (1st object) and link with his sword out (2nd object) or samus then samus with an upgrade (new suit)
#2 i also need to know how to do text (talking) i want to make a zelda game but dont know how to do text but i dont need a codeing engine but i cant do code only them little tile things
and last #3 is it possible to do every in tiles as it is in code ā¦does one advange over da other
Just wondering, is English your native language? Iām having a hard time deciphering your text. Oh, well.
#1 Having the camera follow multiple objects would take an unnecessarily large amount of code. Instead, you should just have Link be the same object with and without his sword, and give it a variable (something like holding_sword) which is equal to 0 while heās not holding it and 1 while he is. Then have it change the sprite when that variable changes.
#2 The text thing I canāt help you with. Technocracy uses voice audio, so Iāve never even tried text boxes before.
#3 Code has an incredible number of advantages over drag-and-drop actions (the tiles youāre talking about). The only reason everyone doesnāt use it is that it is more complicated and difficult to learn. If I were you, Iād start using little pieces of code now, when youāre still learning how to make games, and by the time you have a playworthy idea fully fleshed out in your imagination, youāll be skilled enough to make it happen.
what kind of text do you mean? message box? directly on screen?
as for the camera problem:
Make an invisable object called ācameraā with dimentions similar to the object(s) you want to have move the view. Set the view to follow the invisible object. Make sure you put an event for the visible object(s) that they jump to x0, y0 of the invisible object. Put the move events in the invisible object. Now, whereever the invisible object moves, any other visible that jumps to x0 y0 of the invisible object, will move with it.
you may not understand this, but, it works for me.
my text engine is approximately 400 lines of codeā¦
now try to imagine that in Drag & Dropā¦
also note the fact that, it would have to be done repeatedly for everything you want the character to say
then again if youāre not try to capture the feel of a zelda game
just draw a box (using the D&D that looks kinda like a yellow square with a red box or something on it) and right after that put the text over the top (using the D&D to draw text, which kinda looks like a yellow square with a blue letter A on it) and make sure it is all in the draw event, also you will need a few if statements so the correct textbox is displayed
thanks āWWakerFANā that helped i know will will most likely never be able to do a 400 lined code so the little D&D thing will have to be good enough thanks youāve helpd alot.
also does anyone no how to make a exe. avalible for download off a post or reply because i have made some little simple one roomed engines but never a game out of them.
I use ripway.com to host my files. To link to them from a post, first make an account there, upload the file, and find its URL in the file list. Then use this code in your post:
[url="url.of.your/file"]Text part of the link goes here.[/url]
That will create a link to whatever is in the url tag, which, if you entered the right url, should take you straight to the file for download.
for number 1, make the first object that is followed samus. then for samus diferent suit, make its parent samus, then it will follow samus different suit as well.
if i didnāt include multicolored text, automated text centring, codes for the special things (special characters, when to change the text color etc.)
Iām sorry if It becomes an annoying bump butā¦
1.make an object alled obj_camera
2.make all samuses parented by it
3.set the view to follow obj_camera
lol donāt get me wrong, iām still around, just donāt really post anymore lol. Yes as you can see from the dates that was over a year ago. That game is WAAAAAAY done and over haha.
(canāt believe how much of a GM n00b i was lol.)
as i said thanks you all for the helpā¦AKA you helped and didnāt need anymore help