NetMission Engine

I apologize for my lack of updates in the last month. But there has been progress.

Once again, I’ve been busy with this P2D documentation project:
http://z3.invisionfree.com/MP2D/index.php?..dpost&p=7552304
Which has been fun.

The mega-surgery on the 2-D model animator is coming along. Animated texture data has a shiny new file format that’s about 1/3rd the size of the old one, and I have much more control over adjusting the format in the future. Model data is next. I’ve decided to ditch backwards compatibility, so all my models and animations are now archaic and don’t work. I’ve kept the old format documented though, so I can try to restore them afterward. I’m curious – are there any non-programmers who understand what I’m talking about? Maybe I should simplify my progress reports. Just look at this diagram because it describes my animator perfectly: (seriously)
http://www.xkcd.com/844/

In other news (and this may be the most important!!!), it’s possible that my brother is going to throw together a little surprise for P2D that would help this project immensely. More information to be announced when the plans become more finalized.

Edit: Finally… this semester is looking to be the most intense semester of my life thus far. I apologize if my NetMission progress slows down as I try to survive real life. insert usual promise here about never giving up