NetMission Engine

Hey guys. I have time to order a pirate-style fishburger and then I’ve gotta run.

I’m continuing the other NetMission topic in here since it’s no longer an announcement.

Latest updates:

  • Fixed the framerate code (so Mason could run it)
  • Got the hang of cross-platform multithreading – window code is in its own thread (no more freezing the whole program just to drag the window)

For the next update, I’ll be working on stuff that is more interesting. I’ll have a demonstration. Promise.

leaves two gold credits as a tip and steps out into the next decade