I’ve just finished the beta of an overhead metroid game, but don’t know how to upload it. for now I have some screenshots, but I wanted to see if I could make it better in any way by getting feedback on the game itself.
I’m a firm believer in the harsh crit is best for getting better school, so don’t take anything personally.
Those backgrounds look repetitive and awful, you seem to be using several different styles.
I’d suggest picking a single game, and sticking with that style.
Uploading’s easy enough, try googling ‘file hosting’
Right, Ill try that then, and Ill work on that advice for now (my first game).
Edit: I completely forgot YoyoGames allow game sharing
Buttons:
C = shoot beam
B = (hold) charge
(release) fire
arrow keys = corrosponding direction
different beams will overtake others IF THEY’RE BETTER THAN BEFORE
all beams go through walls at the time being
Beams
Original = normal one hit point - run of the mill enemies die instantly
Brain’s Incinerator = slight strength upgrade (2 hit points)
Ridley Killer = Bigger strength upgrade (5 hit points)
Secret Beam = ??? - find it to find nastiest boss (in beta for now) !!!
To Hairy Pomegranate: I’m working on that sprite at the moment, but because there has never been any overhead view of the ship, it’s difficult to know what it would look like from above. the sprite is getting better, but it’s nowhere near what it should look like, and with other things being added, and me being the only one creating them, it’s taking a long time. Plus i’m the only one working on it and i still don’t understand much of GameMaker 7 at the moment.
To Timaster: I’m not sure if you mean that your bothered by the fact that I said that, or if you missed the part on the bottom, or if you think the part on the bottom isn’t sufficient. either way, i’ve changed the “my” to “an”.
To PY (is this Phazon Yoshi?): I’m not going to force you to play it. You have your opinions and reasons and you’re entitled to them. I’m not going to change what you think.