wha…? i really mean that i don’t said her butt! i like third person view because you can see all the movements of the hero!!!
oh man, what have i done… now i am child molester too?
ahem… back on topic:
i think that the view dosen’t matter, a metroid game is a good game 2D, 3D, FPS, TPS, well, don’t strip her from her suit again, and everthing will be fine
about the SR388, i loved the idea of seeing the monsters in something like rooms, with their prefered habitat and such, you can even make a change in the scenario, like, there is a corridor, and in the corridor you see various rooms with that animals with caves and their nests and everthing, like a zoo, and some of these rooms have cracks, then you can enter the room and you discover a secret passeway, that the way you move around the place, like in TRO sector, whre the actual lab is very small, but the secret rooms is more than half the whole place…
it would be soo cool…
and make SA-X a variable, like, you can turn a corner and you see her searching the place, then you need to hide, she goes about her business, then you go to another sector, and you open a door and she is on the other side of the door, you never know where she is, it makes you go crazy with the sensation that you will encounter her in every corner of the game, and as the game progress these encounters becomes more frequent, because the SA-X is multypling (i spelled right?)
this would be dificult to do as the variables must be perfect, so you can’t encounter her at every 5 seconds, and you need to have ways to run from her more easily, but if made correctly, man this would scare you to death… it would be cool