kingmetroid's sprite thread

Uh two things, firstly Necron lords need no assembly whatsoever in the model game whatsoever, secondly if you want to work off of actual sprites play Dawn of War Dark Crusade

So? That lets you make your own poses if you want. :3

i dont think its possible to have more flat shadedness and pillowshading at the same time…

also, the flayed ones need some skinned enemy parts laying on them.

Right I was gonna complain bout that

flayed one skin will come soon.

oh shit. with my laptop gone, dont expect anything for a LONG time.

well, the almost finished necron sheet.

and the finished monolith.

where in the world is your lightsource? siriously, before you start shading, you should think of a universal lightsource you can use with all of the sprites in that series. right now, it looks really bad. the shape is okay, but the necrons look too short in proportion to their girth. first of all, i think you should edit the sprites you already have to make them more accurate. second of all, you should take the shading out and reshade it with a lightsource. also, your outlines are terrible. if you use the way you’re doing it now, it looks boxy and unrealistic.

heres a couple suggestions of what to do. basically, the first is the original, the second is with fixed outlines, the third is with top-left lightsource, and the fourth is with top-right lightsource.

im not saying mine are perfect, but you should get the picture.

also… the monolith has no shading WHATSOEVER…

the monolith is unshaded because it would take shitloads of time to do that.

and i will shade them later, properly, but not for a while. i have quite a lot of stuff to do so…

these are probably the best thing i have ever done EVER. i will shade the rest of the necron stuff like this soon, in like 2 days or so.

also, thanks to Hairy Pomegranate i had some shading to work from.

and with dawn of war: dark crusade, i will have even more reference.